[ELECTRON] ARSS question

Andrew Back andy at smokebelch.org
Tue Apr 7 16:00:59 UTC 2009


On (12:44 07/04/09), Gordon JC Pearce MM3YEQ wrote:
> On Tue, 2009-04-07 at 11:49 +0100, Ben Rush wrote:
> 
> > Michel (the author) offers a command prompt on his site that should
> > compile the app - on OS X:
> >  'gcc *.c -o arss -lm -lfftw3 -O2'
> > but this returns 'no match'
> 
> Okay, this command breaks down as "compile everything ending in .c,
> output file is called 'arss', with the maths libraries and fftw3
> libraries and some stuff we don't need to care about set"
> 
> However - that won't get you a working arss.
> 
> You'll need to install libfftw3 for it to work, which might be why it
> crashes.
> 
> Basically you need to download the tarball and extract it, then read the
> INSTALL text file.  That's got the instructions on what to do (install
> and run cmake, then make).

On a Mac you should be able to get dependencies such as libfftw3 and cmake
etc via Macports and/or Fink. And you might need to install different
versions of software you already have, via these systems (where the version
bundled with OS X is old else just weird). Multiple versions of stuff can
generally live side-by-side -- you just have to be careful setting
environment variables such as $PATH. E.g. when building stuff that was
developed on say Linux you might have to configure your paths to binaries
and libraries etc such that the locations installed to by Macports/Fink get
searched first, before the OS X system directories.

Alternatively, you could replace OS X with Linux, and everything becomes a
lot simpler.

Cheers,

Andrew
 
> Gordon
> 
> 
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-- 
Andrew Back
a at smokebelch.org



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